Post by Rilkar Olden & Sindyr on Jul 31, 2014 6:53:22 GMT 1
NAME: Rilkar Olden
AGE: 25
OCCUPATION: Former Knight for hire and Trader
GENDER & SEXUALITY: Male and Questioning.
LIKES:
-Tomes
-Writing
-Storytelling
-Sometimes Drinking
-Reading
-Alone time
-Experiencing new things
DISLIKES:
-"Fair Fights" (the idea)
-Arrogance
-Pirates
-Bandits
-"Corruption"
-staggering odds
-Mundane daily activities
STRENGTHS:
-Still follows his Knight's code, for the most part
-Well trained in armed combat, and some training in unarmed combat
-Level headed in most scenarios
-Well Traveled
-When drinking, he's Uplifted
-Skilled Duelist
-Genuinely tries to make friends or acquaintances where he travels
-Well Rounded Trader
WEAKNESSES:
-Slow moving in combat, he's cautious unless his life depends on it
-Heavier Armour cuts off his line of sight and he's easy to topple
-He's spent most of his time as a scribe in his order, he lacks people skills and talks too proper
-spends too much time buried in books and scrolls and writing
-possessive of his belongings and over protective
-over protective of anyone he grows close to
-inquisitive and eager to learn anything
-Represses a violent revenge driven side behind drinking
-Suffers from severe PTSD and Drinks to hide it
FEARS:
-Failing himself and those near him, failing his family
-Being wrong in a dire situation
-new locations and not knowing people
-new "monsters"/dragons
-being the only one with a particular opinion
-being proven wrong by those "lesser" than himself
-Being unable to accomplish a goal expected of him by others. (Failing a mission, bounty, job)
AMBITIONS:
-Betting himself in the eyes of his peers, hoping to an example of which people follow
-Proving the remains of his people wrong about dragons
-Upholding the beliefs of his fallen kingdom while instating new ones
-Travel the world and trade goods from all over the known world
-Eventually find a place to settle where he can trade and train in peace
-Using the dragons that destroyed his home to seek revenge against those that destroyed it.
-Eventually taking someone under his wing, he's alone.
SECRETS:
-Has taken lives both Dragon and Human.
-Hates being wrong.
-Often exaggerates the stories he tells.
-Drinks to hide his violent side.
OVERALL PERSONALITY: Since he was a child, he was raised to do well unto others as well as to not expect anything in return. This is not how he grew up to be. Though he often intends to do well, and often will help those who need it, he is known for requesting some form of payment. From peasant to knight, the arduous road has left him a bit on the cocky side and often talks down to others, especially those who refuse to better themselves. He's often happy keeping himself in his books, scrolls, and tomes. When he drinks he often loosens up and becomes more down to earth, so to speak and will drop any facade he's putting on. Though he may not seem like the best person to trust in the matters of people, his peasant-hood within his own kingdom has granted him the views of the lower class as well as the upper middle, and is wiser than he leads on.
PHYSICAL DESCRIPTION:
Though not the largest, nor the tallest, he still has a well toned build. He has a handsome face that is blemished by a few shallow scars on his cheeks and chin. His facial hair is thick and brown but does not grow into a beard. He has well kept hair, a slightly darker brown than his facial hair. His many days traveling and fighting has worn his features. He wears a rag tag assortment of clothing he has collected from various groups he's met, but his most impressive piece is a suit of plate armor, the same color and material as his shield. He wears it only when he has to, but prefers not to. The scarred suit sits on a mannequin on his small ship, but occasionally wears the suit in a ruck so he may be prepared.
HISTORY:
Rilkar grew up in the upper echelon of the poor, but his parents still could not provide for themselves and their child. Eventually his family sold him to the Dragonlance Knights in a hope he would grow up in a better position than they were in. He was nine when they pawned their burden child off at the doorstep of the guild house. He had been forcefully trained through rigorous methods not limited to beatings and harsh punishments to read, write, and spar with various weapons. His best friend, a boy named Otto was the only thing keeping him from running away. Eventually he had outperformed Otto and was knighted before him. After his knighting, he was placed in the position of Order Scribe and granted his Red garbs to wear under his armor. He spent a majority of his time traveling with traders and mercenary missions fighting and recording the actions of the Order.
Things at this point went well for him and the company until a string of high class murders shook the foundations of Heirah and the surrounding kingdoms. It was far too late by the time the authorities had discovered that the murderer was actually a large cult of dragon worshipers who had toppled two of the nearby kingdoms in the name of their Dragon patron. Under the guise of the Black Veil, the cultists recruited from the fallen kingdoms and had created an army to contend with the armies of the remaining kingdoms in proximity of Heirah. Little to his knowledge, the cultists were inspired from a nation of dragon riders known as Red Rock, a brutal nation with their fingers in politics all over the Archipellago and beyond. A series of fierce battles broke out and thrust Rilkar and his brother knights onto the front line against a fearsome cult of brutal warriors, as well as armoured Dragons. Rilkar realized on the battlefield that a fair fight cannot exist outside of a very controlled environment. In war, one uses what his body can handle, and what his skills allow. Whilst he still follows his knight's code, or what's left of it rather, his view of fighting was changed as he watched his brothers fall to warriors with various blades, bows and spears. There was nothing fair about fighting a foe greater in number and strength. It was only luck that he thrust his lance upward as the dragon swept his head low to take him as its next meal. Rilkar remembers the day his kingdom finally fell and enemy catapults broke the walls of the cliffs the kingdom stood upon. As his kingdom literally fell into the ocean, the battle lost, the remaining troops rallied together for one last daring push to the death. The Dragon known to them only as "The Baneful King" was challenged and was eventually killed when Rilkar drove a lucky lance through the beast's jaw. The enemy scattered, leaving the few hundred men who were left standing to scatter to the wind.
During his time presiding over traders and companies he learned a few tricks to selling and trading goods, and decided that he would perform mercenary work until he gained enough money to start a small trading group. He never got that far as he ended up just collecting the goods he earned. He sold little and traded much, but he always holds onto items that remind him of people he enjoyed. All the while he was trailed and the other survivors of Heirah were hunted and imprisoned, enslaved, or worse by the remainder of the Cult that was slowly gaining their power once more since Heirah and the border Kingdoms were not in power anymore. During one of his trading runs he met a man by the name of Hakon, who claimed stories of men and women who trained dragons and kept them as pets. Of isolated islands far to the north east brimming with new creatures and people. He reveled in Hakon's stories of a dragon rider who had mastered the art of training dragons hundreds of years ago! He listened as he told stories of outcasts and berserkers, failed plots and giant spitting death. He was both intimidated as well as intrigued by this new land.
The perfect place to start anew. Overall, years passed since the fall of his kingdom, and while he remained true to his code, dragons were not the real threat that ended his kingdom. It was the men and women who used them as a means for control. He has written many of his initial thoughts on dragons and their role in the fall of his family, brotherhood, and kingdom in various journals that span upwards of three issues. Were the dragons really the leader? Or were they used? He still harbors a severe distrust for dragons, but part of him doubts their role as he continues his search for whoever was in charge of the cultists. Looking back to the vivid scenes of fighting, he made eye contact with a good many of his foes, including dragons. He saw a mixture of emotions in the eyes of his foes, everything from fear, to anger, to lust for blood. This raised more questions in his mind, more to think over while he takes the time to sharpen his blade or repair his clothing and armor. Instead of killing dragons, maybe he could be a friend to one? Did the cult use the same techniques he's heard from the traders to indoctrinate the dragons? The closest things he could call to friends died fighting, leaving him to his own thought for too long. He had taken to writing in a journal, as well as collecting various tomes collecting lore from other countries. After trading with Hakon, he found himself in possession of a smaller ship, a small crew, and various books on a people known as "vikings". A curious sort, but nothing he wouldn't learn given time. He set off towards the islands with haste, leaving behind the lingering memories of his lost family, as well as carrying all of his own belongings onto the ship he had gained. Who knew? Maybe he could learn more about how raving cultists could tame their "Deity" into fighting alongside them. The only way to find out, was to learn.
WEAPON OF CHOICE: Longswords and Lances. Carries a dagger in his belt, and a Kite Shield.
He also tends to have a lot of other weapons and knick knacks from his life as a trader, he's not limited in his choices by any means, but he's only truly proficient in Longswords.
FIGHTING STYLE: Sword and Board, Swordsman, Lance Knight/Rider. Will fight fair provided the chance, with his code in shambles, he will do anything to survive, even if it means fighting as dirty as his opponent. "All is fair in love and war."
KEYWORD HIDDEN IN RULES: *************
CBOX NAME: TrueMoon
I thank you all for bearing with me as I struggle to develop a character that started as a faint "North meets south and east meets west" idea.
AGE: 25
OCCUPATION: Former Knight for hire and Trader
GENDER & SEXUALITY: Male and Questioning.
LIKES:
-Tomes
-Writing
-Storytelling
-Sometimes Drinking
-Reading
-Alone time
-Experiencing new things
DISLIKES:
-"Fair Fights" (the idea)
-Arrogance
-Pirates
-Bandits
-"Corruption"
-staggering odds
-Mundane daily activities
STRENGTHS:
-Still follows his Knight's code, for the most part
-Well trained in armed combat, and some training in unarmed combat
-Level headed in most scenarios
-Well Traveled
-When drinking, he's Uplifted
-Skilled Duelist
-Genuinely tries to make friends or acquaintances where he travels
-Well Rounded Trader
WEAKNESSES:
-Slow moving in combat, he's cautious unless his life depends on it
-Heavier Armour cuts off his line of sight and he's easy to topple
-He's spent most of his time as a scribe in his order, he lacks people skills and talks too proper
-spends too much time buried in books and scrolls and writing
-possessive of his belongings and over protective
-over protective of anyone he grows close to
-inquisitive and eager to learn anything
-Represses a violent revenge driven side behind drinking
-Suffers from severe PTSD and Drinks to hide it
FEARS:
-Failing himself and those near him, failing his family
-Being wrong in a dire situation
-new locations and not knowing people
-new "monsters"/dragons
-being the only one with a particular opinion
-being proven wrong by those "lesser" than himself
-Being unable to accomplish a goal expected of him by others. (Failing a mission, bounty, job)
AMBITIONS:
-Betting himself in the eyes of his peers, hoping to an example of which people follow
-Proving the remains of his people wrong about dragons
-Upholding the beliefs of his fallen kingdom while instating new ones
-Travel the world and trade goods from all over the known world
-Eventually find a place to settle where he can trade and train in peace
-Using the dragons that destroyed his home to seek revenge against those that destroyed it.
-Eventually taking someone under his wing, he's alone.
SECRETS:
-Has taken lives both Dragon and Human.
-Hates being wrong.
-Often exaggerates the stories he tells.
-Drinks to hide his violent side.
OVERALL PERSONALITY: Since he was a child, he was raised to do well unto others as well as to not expect anything in return. This is not how he grew up to be. Though he often intends to do well, and often will help those who need it, he is known for requesting some form of payment. From peasant to knight, the arduous road has left him a bit on the cocky side and often talks down to others, especially those who refuse to better themselves. He's often happy keeping himself in his books, scrolls, and tomes. When he drinks he often loosens up and becomes more down to earth, so to speak and will drop any facade he's putting on. Though he may not seem like the best person to trust in the matters of people, his peasant-hood within his own kingdom has granted him the views of the lower class as well as the upper middle, and is wiser than he leads on.
PHYSICAL DESCRIPTION:
Though not the largest, nor the tallest, he still has a well toned build. He has a handsome face that is blemished by a few shallow scars on his cheeks and chin. His facial hair is thick and brown but does not grow into a beard. He has well kept hair, a slightly darker brown than his facial hair. His many days traveling and fighting has worn his features. He wears a rag tag assortment of clothing he has collected from various groups he's met, but his most impressive piece is a suit of plate armor, the same color and material as his shield. He wears it only when he has to, but prefers not to. The scarred suit sits on a mannequin on his small ship, but occasionally wears the suit in a ruck so he may be prepared.
HISTORY:
Rilkar grew up in the upper echelon of the poor, but his parents still could not provide for themselves and their child. Eventually his family sold him to the Dragonlance Knights in a hope he would grow up in a better position than they were in. He was nine when they pawned their burden child off at the doorstep of the guild house. He had been forcefully trained through rigorous methods not limited to beatings and harsh punishments to read, write, and spar with various weapons. His best friend, a boy named Otto was the only thing keeping him from running away. Eventually he had outperformed Otto and was knighted before him. After his knighting, he was placed in the position of Order Scribe and granted his Red garbs to wear under his armor. He spent a majority of his time traveling with traders and mercenary missions fighting and recording the actions of the Order.
Things at this point went well for him and the company until a string of high class murders shook the foundations of Heirah and the surrounding kingdoms. It was far too late by the time the authorities had discovered that the murderer was actually a large cult of dragon worshipers who had toppled two of the nearby kingdoms in the name of their Dragon patron. Under the guise of the Black Veil, the cultists recruited from the fallen kingdoms and had created an army to contend with the armies of the remaining kingdoms in proximity of Heirah. Little to his knowledge, the cultists were inspired from a nation of dragon riders known as Red Rock, a brutal nation with their fingers in politics all over the Archipellago and beyond. A series of fierce battles broke out and thrust Rilkar and his brother knights onto the front line against a fearsome cult of brutal warriors, as well as armoured Dragons. Rilkar realized on the battlefield that a fair fight cannot exist outside of a very controlled environment. In war, one uses what his body can handle, and what his skills allow. Whilst he still follows his knight's code, or what's left of it rather, his view of fighting was changed as he watched his brothers fall to warriors with various blades, bows and spears. There was nothing fair about fighting a foe greater in number and strength. It was only luck that he thrust his lance upward as the dragon swept his head low to take him as its next meal. Rilkar remembers the day his kingdom finally fell and enemy catapults broke the walls of the cliffs the kingdom stood upon. As his kingdom literally fell into the ocean, the battle lost, the remaining troops rallied together for one last daring push to the death. The Dragon known to them only as "The Baneful King" was challenged and was eventually killed when Rilkar drove a lucky lance through the beast's jaw. The enemy scattered, leaving the few hundred men who were left standing to scatter to the wind.
During his time presiding over traders and companies he learned a few tricks to selling and trading goods, and decided that he would perform mercenary work until he gained enough money to start a small trading group. He never got that far as he ended up just collecting the goods he earned. He sold little and traded much, but he always holds onto items that remind him of people he enjoyed. All the while he was trailed and the other survivors of Heirah were hunted and imprisoned, enslaved, or worse by the remainder of the Cult that was slowly gaining their power once more since Heirah and the border Kingdoms were not in power anymore. During one of his trading runs he met a man by the name of Hakon, who claimed stories of men and women who trained dragons and kept them as pets. Of isolated islands far to the north east brimming with new creatures and people. He reveled in Hakon's stories of a dragon rider who had mastered the art of training dragons hundreds of years ago! He listened as he told stories of outcasts and berserkers, failed plots and giant spitting death. He was both intimidated as well as intrigued by this new land.
The perfect place to start anew. Overall, years passed since the fall of his kingdom, and while he remained true to his code, dragons were not the real threat that ended his kingdom. It was the men and women who used them as a means for control. He has written many of his initial thoughts on dragons and their role in the fall of his family, brotherhood, and kingdom in various journals that span upwards of three issues. Were the dragons really the leader? Or were they used? He still harbors a severe distrust for dragons, but part of him doubts their role as he continues his search for whoever was in charge of the cultists. Looking back to the vivid scenes of fighting, he made eye contact with a good many of his foes, including dragons. He saw a mixture of emotions in the eyes of his foes, everything from fear, to anger, to lust for blood. This raised more questions in his mind, more to think over while he takes the time to sharpen his blade or repair his clothing and armor. Instead of killing dragons, maybe he could be a friend to one? Did the cult use the same techniques he's heard from the traders to indoctrinate the dragons? The closest things he could call to friends died fighting, leaving him to his own thought for too long. He had taken to writing in a journal, as well as collecting various tomes collecting lore from other countries. After trading with Hakon, he found himself in possession of a smaller ship, a small crew, and various books on a people known as "vikings". A curious sort, but nothing he wouldn't learn given time. He set off towards the islands with haste, leaving behind the lingering memories of his lost family, as well as carrying all of his own belongings onto the ship he had gained. Who knew? Maybe he could learn more about how raving cultists could tame their "Deity" into fighting alongside them. The only way to find out, was to learn.
WEAPON OF CHOICE: Longswords and Lances. Carries a dagger in his belt, and a Kite Shield.
He also tends to have a lot of other weapons and knick knacks from his life as a trader, he's not limited in his choices by any means, but he's only truly proficient in Longswords.
FIGHTING STYLE: Sword and Board, Swordsman, Lance Knight/Rider. Will fight fair provided the chance, with his code in shambles, he will do anything to survive, even if it means fighting as dirty as his opponent. "All is fair in love and war."
KEYWORD HIDDEN IN RULES: *************
CBOX NAME: TrueMoon
I thank you all for bearing with me as I struggle to develop a character that started as a faint "North meets south and east meets west" idea.