Post by Sigrid and Smudge on Dec 21, 2014 7:54:33 GMT 1
NAME: Sigrid Morgson (called Sig by her friends and family)
AGE: 26 years old
OCCUPATION: Tribe diplomat. She sorts out issues between Vikings when the chief is too busy to deal with them
GENDER & SEXUALITY: Female, and straight as a pole. However, she is infertile
LIKES: She likes children, and makes time for them a lot. She also likes well-made axes, the colour green and the sunrise. She has a small talent with art; she’ll never be doing artwork for the Tribe, but she enjoys it as a hobby. She also likes to sing, although she’d never sing in front of other people.
DISLIKES: Having to listen for too long, people poking fun at her weight or appearance, her own infertility, and Terror song.
STRENGTHS: Good with a spear/mace; a quick thinker. Very good with children, and she can speak in Dragonese, although she’s not completely fluent, often stumbling over complicated words.
WEAKNESSES: She’s not the fastest runner; she’s fairly overweight (mostly attributed to broad bones), she’s really proud, and she has a very short attention span.
FEARS: She’s terrified of spiders. She says they have too many legs- despite the fact she’s fine around Fireworms, Hackatoos and Thunderpedes. She’s also got an irrational fear of dying in her sleep. She hates going to sleep and for this reason is almost always ill-rested. She doesn’t like dogs, as she was bitten by a wild dog in her childhood. Finally, she’s afraid of small spaces, and can have a panic attack if locked somewhere small.
AMBITIONS:
-Power It sounds malicious, but she wants to find her way to a position with some influence. She’s hoping to do some good in the tribe!
-Children She’s unable to have children but she is always looking out for one that she and her husband can adopt.
–Stop Inter-tribe Prejudice She used to get a lot of flak for her father technically being an Outcast, and she’s determined that the next generation should not suffer through the same problems.
–Become a figure that can be looked up to. She’s dedicated to being recognised for her deeds, and will go out of her way to be seen for who she is.
SECRETS: She once killed a dragon; it was a wild Speed Stinger, it leaped at her and she decapitated it without even thinking. She’s deeply shameful for this act and keeps it quiet. But what she really keeps quiet is the fact that she technically has Outcast blood. Her father was once exiled from Berk but allowed to return after saving Kitta’s mother from wild boars. Since he’d been branded with the mark of an Outcast, though, he was still technically tribeless. Those on Berk brush this under the rug but other tribes would be far less lenient.
OVERALL PERSONALITY: Sigrid is quite collected, but she can also be moody and quick to anger. She’s very touchy about her appearance- she’s not only overweight but she’s not exactly a painting. She loves a good joke- the dirtier the better- and has a great sense of humour. She has a smart-aleck comment for every event, but often they turn out to be a disastrous faux pas. She can be moody due to her habit of not sleeping, and this tends to tick off the people around her.
PHYSICAL DESCRIPTION: Sigrid is, for lack of a better word, overweight. She is sturdily built and has a wide face. She has light brown hair she keeps tied back in a bunchy plait, although its curls can be unruly and escape the braid. She’s missing her right eye, covering it with a red bandana, (her left is a muddy brown) and her nose is crooked from having been broken in the past. She wear a navy blue turtlenecked tunic with only one sleeve-the right one-under a tattered brown sleeveless shirt-like article, which parts at her waist and wraps around her hips. A red studded strap shaped like a y holds on a gray furry hood, and is buckled at the front with a round metal clasp engraved with the head of a dragon. On her right arm, below the elbow, is a thick wrap of gray and brown leather, accidentally stained with a light-blue smudge of paint, while three brown bands encircle her right bicep. She wears dark brown leggings, and her right leg has a knife in a sheath strapped to it just beside the split in her tunic. Her boots are tall, reaching just below her knees, and gray fur wraps cover them until the ankle. When she flies on her dragon, Smudge, she wears a flight mask to protect her from windburn. She has a bit of a nasty sense of humour; she designed the mask specifically to scare the bajeezers out of anyone who sees it unawares. It’s gray with an opening for her one remaining eye; an alien-looking eye with four rings is painted over the spot where the other should be. Two square horns protrude out of the top, and long fang-like extensions poke out of the bottom.
HISTORY: Born in the middle of the trading season, her mother was actually on a boat in the middle of the ocean when it happened. When the trading ship returned to the dock plus one passenger, it was soon revealed that Sigrid had a thing for the ocean. She was besotted with it. She nearly drowned herself trying to get back in the water, giggling the whole time.
When she turned seven, her father took her out to the woods and handed her a spear, saying ‘Impress me.”
She didn’t. She tried to throw it, tripped over and somehow managed to stab herself in the eye. As soon as she was allowed out again (with a gaudily painted bandanna wrapped jauntily around her missing eye) her father took her back out and figured he better show her how to use it before handing it to her, lest she take out her other eye. Then it became apparent that the five-foot spear he had given her was a tad too large, so he had a special, child-sized spear made for her. There were less accidents with this one, although she did somehow find herself in a tree after an unintentional pole vault.
In fact, it took her until halfway through her sixteenth summer to finally perfect the art. She was so proud of herself that she ran in circles around the village brandishing a spear- and promptly tripped over the tail of a rogue Flabbermunch with its head buried in a fish basket. An unconscious Viking lay nearby (it turned out later that he had simply fainted at the sight to the beast). She let out a shrill scream- which she would later deny- as the beast turned to look at her. It was clearly wild- no sign of saddle or tack, or even the docile look in a tame dragon’s eyes were present- and it pounced on her, roaring furiously. Another Viking, hearing the roar, bolted around the corner and hauled the dragon off of her, swearing at the top of his voice.
But the dragon kept coming back and stealing food. It even stole food right out of Vikings’ hands. So, one day, stupidly, Sigrid got the idea in her head that maybe she could tame it with food. The result? She nearly lost her left hand, and today it is covered in hideous scarring. But, stubborn and, to put it plainly, idiotic, she kept trying. It took months to get the dragon to finally come near her. At first, he despised her. So Sigrid decided she would try and converse with it, and set about learning Dragonese. When she was advanced enough to put a sentence together, she proudly asked the dragon ‘You me friend?’
The dragon was unimpressed by her efforts. However, there was an incident not long after Sigrid’s seventeenth birthday, while an Outcast attack was being waged. All the tame dragons were helping defend the island, but this Flabbermunch was stupid enough to wander straight into their midst. Sigrid almost didn’t get there in time; the dragon had one of its front claws severed by a swinging sword. She leaped into the fray and managed to talk the other Vikings down long enough for the wounded dragon to escape. Later that night she was sitting on her window ledge looking out, thinking about what had happened. She loved that she had managed to stop the fighting with only a few words. And then the dragon poked its head up from below, crooning. She was delighted, especially when the dragon rumbled “I will be your friend.”
FAMILY:
Idris-Mother-Alive
Maug-Father-Alive
Unclaimed Husband (see Scheming Central HQ)- Alive
WEAPON OF CHOICE: A long spear with a leather grip, and the opposite end has a club-like spiked weapon attached
FIGHTING STYLE: Smack ‘em with all she’s got. Occasionally will throw spear from a distance, but usually uses it like a javelin or staff. The club end is especially helpful here.
DRAGON
NAME: Smudge
GENDER: Male
TYPE: Flabbermunch
APPEARANCE: Smudge has mainly turquoise-green scales but is dappled with scarlet stripes, and has wide orange eyes. A brown streak continues down his tail.
PERSONALITY: The opposite of his species stereotype- mostly serious, calm, and docile. Although he can sometimes be excitable, he is generally calm and quiet. Smudge can be very temperamental, and tends to torch things that annoy him.
STRENGTHS: Less excitable than other Flabbermunches, has good eyesight
WEAKNESSES: Not very stealthy. He stomps along like a Gronckle and tends to smack objects around with his club-like tail.
KEYWORD HIDDEN IN RULES: *****************
CBOX NAME: Skyjumper
[/b]
AGE: 26 years old
OCCUPATION: Tribe diplomat. She sorts out issues between Vikings when the chief is too busy to deal with them
GENDER & SEXUALITY: Female, and straight as a pole. However, she is infertile
LIKES: She likes children, and makes time for them a lot. She also likes well-made axes, the colour green and the sunrise. She has a small talent with art; she’ll never be doing artwork for the Tribe, but she enjoys it as a hobby. She also likes to sing, although she’d never sing in front of other people.
DISLIKES: Having to listen for too long, people poking fun at her weight or appearance, her own infertility, and Terror song.
STRENGTHS: Good with a spear/mace; a quick thinker. Very good with children, and she can speak in Dragonese, although she’s not completely fluent, often stumbling over complicated words.
WEAKNESSES: She’s not the fastest runner; she’s fairly overweight (mostly attributed to broad bones), she’s really proud, and she has a very short attention span.
FEARS: She’s terrified of spiders. She says they have too many legs- despite the fact she’s fine around Fireworms, Hackatoos and Thunderpedes. She’s also got an irrational fear of dying in her sleep. She hates going to sleep and for this reason is almost always ill-rested. She doesn’t like dogs, as she was bitten by a wild dog in her childhood. Finally, she’s afraid of small spaces, and can have a panic attack if locked somewhere small.
AMBITIONS:
-Power It sounds malicious, but she wants to find her way to a position with some influence. She’s hoping to do some good in the tribe!
-Children She’s unable to have children but she is always looking out for one that she and her husband can adopt.
–Stop Inter-tribe Prejudice She used to get a lot of flak for her father technically being an Outcast, and she’s determined that the next generation should not suffer through the same problems.
–Become a figure that can be looked up to. She’s dedicated to being recognised for her deeds, and will go out of her way to be seen for who she is.
SECRETS: She once killed a dragon; it was a wild Speed Stinger, it leaped at her and she decapitated it without even thinking. She’s deeply shameful for this act and keeps it quiet. But what she really keeps quiet is the fact that she technically has Outcast blood. Her father was once exiled from Berk but allowed to return after saving Kitta’s mother from wild boars. Since he’d been branded with the mark of an Outcast, though, he was still technically tribeless. Those on Berk brush this under the rug but other tribes would be far less lenient.
OVERALL PERSONALITY: Sigrid is quite collected, but she can also be moody and quick to anger. She’s very touchy about her appearance- she’s not only overweight but she’s not exactly a painting. She loves a good joke- the dirtier the better- and has a great sense of humour. She has a smart-aleck comment for every event, but often they turn out to be a disastrous faux pas. She can be moody due to her habit of not sleeping, and this tends to tick off the people around her.
PHYSICAL DESCRIPTION: Sigrid is, for lack of a better word, overweight. She is sturdily built and has a wide face. She has light brown hair she keeps tied back in a bunchy plait, although its curls can be unruly and escape the braid. She’s missing her right eye, covering it with a red bandana, (her left is a muddy brown) and her nose is crooked from having been broken in the past. She wear a navy blue turtlenecked tunic with only one sleeve-the right one-under a tattered brown sleeveless shirt-like article, which parts at her waist and wraps around her hips. A red studded strap shaped like a y holds on a gray furry hood, and is buckled at the front with a round metal clasp engraved with the head of a dragon. On her right arm, below the elbow, is a thick wrap of gray and brown leather, accidentally stained with a light-blue smudge of paint, while three brown bands encircle her right bicep. She wears dark brown leggings, and her right leg has a knife in a sheath strapped to it just beside the split in her tunic. Her boots are tall, reaching just below her knees, and gray fur wraps cover them until the ankle. When she flies on her dragon, Smudge, she wears a flight mask to protect her from windburn. She has a bit of a nasty sense of humour; she designed the mask specifically to scare the bajeezers out of anyone who sees it unawares. It’s gray with an opening for her one remaining eye; an alien-looking eye with four rings is painted over the spot where the other should be. Two square horns protrude out of the top, and long fang-like extensions poke out of the bottom.
HISTORY: Born in the middle of the trading season, her mother was actually on a boat in the middle of the ocean when it happened. When the trading ship returned to the dock plus one passenger, it was soon revealed that Sigrid had a thing for the ocean. She was besotted with it. She nearly drowned herself trying to get back in the water, giggling the whole time.
When she turned seven, her father took her out to the woods and handed her a spear, saying ‘Impress me.”
She didn’t. She tried to throw it, tripped over and somehow managed to stab herself in the eye. As soon as she was allowed out again (with a gaudily painted bandanna wrapped jauntily around her missing eye) her father took her back out and figured he better show her how to use it before handing it to her, lest she take out her other eye. Then it became apparent that the five-foot spear he had given her was a tad too large, so he had a special, child-sized spear made for her. There were less accidents with this one, although she did somehow find herself in a tree after an unintentional pole vault.
In fact, it took her until halfway through her sixteenth summer to finally perfect the art. She was so proud of herself that she ran in circles around the village brandishing a spear- and promptly tripped over the tail of a rogue Flabbermunch with its head buried in a fish basket. An unconscious Viking lay nearby (it turned out later that he had simply fainted at the sight to the beast). She let out a shrill scream- which she would later deny- as the beast turned to look at her. It was clearly wild- no sign of saddle or tack, or even the docile look in a tame dragon’s eyes were present- and it pounced on her, roaring furiously. Another Viking, hearing the roar, bolted around the corner and hauled the dragon off of her, swearing at the top of his voice.
But the dragon kept coming back and stealing food. It even stole food right out of Vikings’ hands. So, one day, stupidly, Sigrid got the idea in her head that maybe she could tame it with food. The result? She nearly lost her left hand, and today it is covered in hideous scarring. But, stubborn and, to put it plainly, idiotic, she kept trying. It took months to get the dragon to finally come near her. At first, he despised her. So Sigrid decided she would try and converse with it, and set about learning Dragonese. When she was advanced enough to put a sentence together, she proudly asked the dragon ‘You me friend?’
The dragon was unimpressed by her efforts. However, there was an incident not long after Sigrid’s seventeenth birthday, while an Outcast attack was being waged. All the tame dragons were helping defend the island, but this Flabbermunch was stupid enough to wander straight into their midst. Sigrid almost didn’t get there in time; the dragon had one of its front claws severed by a swinging sword. She leaped into the fray and managed to talk the other Vikings down long enough for the wounded dragon to escape. Later that night she was sitting on her window ledge looking out, thinking about what had happened. She loved that she had managed to stop the fighting with only a few words. And then the dragon poked its head up from below, crooning. She was delighted, especially when the dragon rumbled “I will be your friend.”
FAMILY:
Idris-Mother-Alive
Maug-Father-Alive
Unclaimed Husband (see Scheming Central HQ)- Alive
WEAPON OF CHOICE: A long spear with a leather grip, and the opposite end has a club-like spiked weapon attached
FIGHTING STYLE: Smack ‘em with all she’s got. Occasionally will throw spear from a distance, but usually uses it like a javelin or staff. The club end is especially helpful here.
DRAGON
NAME: Smudge
GENDER: Male
TYPE: Flabbermunch
APPEARANCE: Smudge has mainly turquoise-green scales but is dappled with scarlet stripes, and has wide orange eyes. A brown streak continues down his tail.
PERSONALITY: The opposite of his species stereotype- mostly serious, calm, and docile. Although he can sometimes be excitable, he is generally calm and quiet. Smudge can be very temperamental, and tends to torch things that annoy him.
STRENGTHS: Less excitable than other Flabbermunches, has good eyesight
WEAKNESSES: Not very stealthy. He stomps along like a Gronckle and tends to smack objects around with his club-like tail.
KEYWORD HIDDEN IN RULES: *****************
CBOX NAME: Skyjumper
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