Post by Harvast on Jan 5, 2015 5:58:49 GMT 1
NAME: Harvast
AGE: 18
OCCUPATION: Fisherman, explorer, trader. Hailing from a far off land, he has traveled extensively for a couple of years, trading with any friendly villages along the way.
GENDER & SEXUALITY: Straight Male
LIKES:
Sailing
His ship, Fleetveil
Fishing
Hunting
His kilts
Exploring
Woodworking
DISLIKES:
Pants
Dragons (mostly cautious around dragons, willing to avoid confrontation)
Stormy weather
Pirates
Paddling
STRENGTHS:
Sailing
Navigation
Hunting/fishing
Swordfighting
Swimming
Harpoon throwing
WEAKNESSES:
Lung capacity (old wound from a bite)
Net making
Sewing
Long distance running (hard to breath)
Always out of rum
FEARS:
Fire on the deck of a ship
No wind
A white gale on the open ocean
Pirate raid
Dragon attack on the open ocean
Very superstitious
AMBITIONS:
Find the Ghost Light (Legend from his homeland)
Find a port to call home
Find an untouched ruin with treasure inside
Carry on the family business
SECRETS:
Had a personal run in with a Ghost Ship, believes he’s haunted by one of the spirits previously dwelling on that ship
A daughter in another village somewhere, the family might come for retribution someday
OVERALL PERSONALITY: On land, he is soft spoken, at least until he gets some mead or ale in him. Normally one to offer a warm smile in greeting. Though, until he gets used to a place and has found he has been accepted, he will mind his own business unless people offer information about themselves.
On the sea is a different matter. He is full of energy and is quick with a song or tale as his kilt blows in the breeze. On board his ship, he has a very take charge attitude and will give orders to those who are not used to sailing. He’s more than willing to teach and speak with anyone on Fleetveil, after all, it is his home, why shouldn’t he speak his mind?
PHYSICAL DESCRIPTION: Harvast stands about six foot, five inches tall and weighs about four sheep at two hundred and fifteen pounds. He has had to ration food for a long time, so he looks rather thin. Capable of a big appetite and will put on a bit of winter weight to help him out. He has a bit of muscle and is quite tanned from being out on the open ocean. His face has softened edges with green eyes beneath pointed brows. A bit of scruff graces his chin though is framed by blue tattoos. He is quick with a smile, and he carries the laugh lines from it.
His clothing depends on the time of year. His summer clothing includes his kilt, seal skin boots, and a fur shoulder cloak. In winter, he wears a tunic that is lined with fur and cloaked in bear hide. His head is adorned with a furry hat, and his gloves are made of seal skin to keep the water from freezing his digits.
His body is covered with multiple small scars, particularly extremities. His torso has several bite wounds, the biggest is over his right pectoral. He carries a couple of weapon scars as well.
HISTORY: Born eighteen years ago on the day before Snoggletog, Harvast was raised as the second son to a small family. His older brother, Tye, had been born two years earlier. The siblings had been raised well by their father, Harl, and their mother, Janny. Harl was a fisherman, particularly a whaler, who went out on large ships to hunt down the giant mammals. His boys played whaler all the time, picking up sticks and hurling them like spears. It was just a matter of time before they were put into dragon training. Tye and Harvast managed to dominate the arena and earn the right to slay a dragon. The Nadder that they took down didn’t appreciate it’s wings being bound by brothers wielding harpoons. They struck together, but being older, Tye was the one who took the kill.
After graduating, Harl took his boys to the sea, teaching them how to sail by the sun and stars. During one of the whaling trips, they were beset upon by a pod of Thunderdrums, one such beast managed to latch onto Harvast’s torso, collapsing a lung partially. The wound remained with him ever since, causing him discomfort on occasion. After the accident, he was placed under the care of the fishermen, working to learn the trade, even though he never had much skill in working the nets or making them, he was still quite helpful at pulling up a large catch.
Wanderlust began to strike him, and his outings on the fishing vessels became longer and farther reaching. The chieftain began to grow annoyed with this behavior, as the fishing boats were important to the survival of the village. He was scolded over the length of his journeys, even if he still brought in a large catch every now and again. With the prompting of his wife, Harl had his son made a ship. A beautiful vessel of the large red trees that dotted the island. He named it Fleetveil after a local legend, the name of the ship that found the legendary Ghost Light, a strange light that would always show safe passage to any vessel that traveled with it on board.
More than once was Fleetveil used in defense of the whaling vessels, as pirates would go after the ships weighted down with their catches. Piloting the swift craft, Harvast would lead men into battle in defence of his father and brother. Though in one such skirmish, a fire caught alight on the deck of his brother’s ship, and the ensuing inferno left his brother crippled, unable to carry on the family business. Furious, Harvast took Fleetveil and tracked down the pirate ship that had done his family wrong, and in vengeance, he and several others punished the wicked pirates.
By his sixteenth birthday, he left the village, chasing after his dream: The Ghost Light. His family was sad to see him go, but they gave him their blessings: a sword with a single cutting edge and a curve towards the tip for breaking hard objects, and Tye’s harpoon, a masterfully crafted iron head mounted upon the same red wood as his ship. With these treasures and a ship full of provisions, Harvast set sail.
Two years passed, and many things happened since he came within sight of Berk’s tall mountain and lush forests. Before that, on one dark and lonely night, he ran into a fog bank that left him terrified of some of the stories that he had heard in his travels. The legends of ghost ships are all too real to him, and he doesn’t like to talk about them, he is certain that he is haunted by someone from that ship, probably the first or second mate, he isn’t sure.
The second greatest happening since his journey began, was that he stayed with a village for a month, in time growing sweet on a young vikingess by the name of Hyerdi. She was a beautiful and strong girl who kept him on his toes. They met on the ocean one day when he had been left without a sail from a heavy storm. Hyerdi and her father had saved him, and brought him to their village. There he lived and worked to earn a new sail. Before he left, he spent a night of tenderness with Hyerdi, and he doesn’t know this, but she gave birth to a healthy young girl named Aesir. Aesir’s grandfather might just come looking for him at one point to take responsibility.
Stories are told and written day by day, but Harvast’s is still being written, and only time will tell if it is truly an epic worthy of Valhalla.
FAMILY:
Father - Harl, a whaler from his home village
Mother - Janny, a headstrong woman who ran the household
Brother - Tye, lame, but not completely broken. The older sibling
Mother of his child - Hyerdi, light on her feet and one year younger than Harvast
Daughter - Aesir, a beautiful little girl, not even a year old.
WEAPON OF CHOICE: Sword (Mailbreaker, the single edged longsword with a point facing towards the cutting edge) and Harpoon (Tye’s harpoon, strong head with a redwood shaft) combo
FIGHTING STYLE: Sword/Harpoon. He starts by using the harpoon to stick someone (usually the meat of the thigh) and use the shaft or rope to move them as he wants, often times knocking them over before he goes in for the kill. Dragons he will avoid if at all possible, though if confronted with them, he goes for joints with the harpoon, making sure the heavy rope is tied to something solid to keep the lizard from flying away.
KEYWORD HIDDEN IN RULES: ***********
CBOX NAME: Forge