Post by Ren Vikarson on Nov 4, 2015 4:46:25 GMT 1
Hackatoo
Class: Sharp
Physical Description:
With long bodies and six capable legs Hackatoos are swift on foot and on the wing able to make twisting and abrupt motions while flying or galloping. Their most notable feature is the large bladed beak that they use to fell trees, this powerful weapon is all the more dangerous with the Hackatoos highly reinforced spine to soak up impact and strong muscles that let it dart its head forward like a drawn bow. Their long tails have a line of spines on either side that they can thrash side to side to help clear out undergrowth.
Typical Behaviour:
Hackatoos are reckless and impulsive, they follow through on any idea that pops into their head, unless another one pops in before they're finished. They can seem to have a very short attention span and even be air headed but if they focus they never back down from their intentions. If a Hackatoo gets it into its head to split a boulder then its more likely to succeed than give up. Hackatoo have vibrant natures and a wide vocabulary of cries to express them, they aren't shy about expressing themselves.
Abilities:
A Hackatoo can hammer its beak away like a woodpecker cleaving huge trees down in seconds or even carving through rock if they persist and don't mind a sore head. Their long bodies are very sturdy to head on collisions so a Hackatoo can fly face first into most situations and cleave through. Hackatoo are agile capable of scurrying over most obstacles or whipping about in the air to out manoeuvre more aggressive dragons.
Shot Limit: Hackatoo can shoot six balls of flame and ash that explode into thick soot and fire on impact. Hackatoo can restore a few shots by eating wood but these shots are much more ash than flame and not very dangerous.
Drawbacks: While a Hackatoo can slice through the water quickly when they first hit it their legs mean they can only dog paddle making them slow swimmers once their momentum is gone. If a Hackatoo blunts its beak then its ability to cut can be severely compromised until it sharpens it again, the dragon can be very distracted with keeping it sharp.
Blind spot: A Hackatoo's blind spot is complex, if one eye is blinded their beak prevents them from being able to see the slightest thing on that side with their other eye.
Training Methods:
Because they're so quick to lose focus a rider has to be able to draw in their attention and keep it, learn what things they react to. Once you know how to trigger their focus they can be trained normally.
Habitat:
Hackatoo live in thick forests easily carving out space for themselves and making small pyres that they sleep by and then plenty of charcoal to eat in the morning.
Diet:
Hackatoo eat fish and most meat like many dragons but they also like a great deal of roughage and tend to chew up wood and leaves. They especially like to eat charcoal to help with their digestion.
Created by: Dreamworks/Ludia
Class: Sharp
Physical Description:
With long bodies and six capable legs Hackatoos are swift on foot and on the wing able to make twisting and abrupt motions while flying or galloping. Their most notable feature is the large bladed beak that they use to fell trees, this powerful weapon is all the more dangerous with the Hackatoos highly reinforced spine to soak up impact and strong muscles that let it dart its head forward like a drawn bow. Their long tails have a line of spines on either side that they can thrash side to side to help clear out undergrowth.
Typical Behaviour:
Hackatoos are reckless and impulsive, they follow through on any idea that pops into their head, unless another one pops in before they're finished. They can seem to have a very short attention span and even be air headed but if they focus they never back down from their intentions. If a Hackatoo gets it into its head to split a boulder then its more likely to succeed than give up. Hackatoo have vibrant natures and a wide vocabulary of cries to express them, they aren't shy about expressing themselves.
Abilities:
A Hackatoo can hammer its beak away like a woodpecker cleaving huge trees down in seconds or even carving through rock if they persist and don't mind a sore head. Their long bodies are very sturdy to head on collisions so a Hackatoo can fly face first into most situations and cleave through. Hackatoo are agile capable of scurrying over most obstacles or whipping about in the air to out manoeuvre more aggressive dragons.
Shot Limit: Hackatoo can shoot six balls of flame and ash that explode into thick soot and fire on impact. Hackatoo can restore a few shots by eating wood but these shots are much more ash than flame and not very dangerous.
Drawbacks: While a Hackatoo can slice through the water quickly when they first hit it their legs mean they can only dog paddle making them slow swimmers once their momentum is gone. If a Hackatoo blunts its beak then its ability to cut can be severely compromised until it sharpens it again, the dragon can be very distracted with keeping it sharp.
Blind spot: A Hackatoo's blind spot is complex, if one eye is blinded their beak prevents them from being able to see the slightest thing on that side with their other eye.
Training Methods:
Because they're so quick to lose focus a rider has to be able to draw in their attention and keep it, learn what things they react to. Once you know how to trigger their focus they can be trained normally.
Habitat:
Hackatoo live in thick forests easily carving out space for themselves and making small pyres that they sleep by and then plenty of charcoal to eat in the morning.
Diet:
Hackatoo eat fish and most meat like many dragons but they also like a great deal of roughage and tend to chew up wood and leaves. They especially like to eat charcoal to help with their digestion.
Created by: Dreamworks/Ludia